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Part 1: • ArmA II - How to Command AI Squads - Part 1 Part 2: • ArmA II - How to Command AI Squads - Part 2 Part 4: • ArmA II - How to Command AI Squads - Part 4 Part 5: • ArmA II - How to Command AI Squads - Part 5 I made this video out of a request for someone to detail to the average ArmA II user how to command AI squad mates in scenarios within the game. So I decided that the best way to do such a thing would be to create a quick, dynamic mission, and then record myself playing through it to show how I would normally act. I added a commentary on top to give you an insight as to what I was thinking and reasons for my actions. I hope you enjoy it, and I hope it helps you out. -- DIFFICULTY SETTINGS -- Difficulty: Regular Extended armor: Disabled Friendly TAG: Disabled Enemy TAG: Disabled Extended HUD info: Enabled Permanent extended HUD info: Enabled HUD waypoints info: Enabled HUD waypoints info permanently: Enabled HUD show group: Disabled Auto report: Disabled Extended map info: Disabled Weapon crosshair: Disabled Auto guide AT: Disabled Clock indicator: Enabled 3rd person view: Enabled Super AI: Enabled Auto aim: Disabled Unlimited saves: Enabled KILL MSG: Disabled MP SCORE: Disabled VON ID: Enabled Friendly units: 1.00 Enemy units: 1.00 -- VIDEO SETTINGS -- Visibility: 2000 Interface resolution: 1440x900 3D Resolution: 1440x900 (100%) Texture detail: Very high Video memory: Very high Anisotropic filtering: Very high Antialiasing: Very high Terrain detail: Normal Objects detail: Normal Shadow detail: Very high Postprocess effects: Disabled Interface size: Normal Aspect ratio: 16:10 - Wide -- SYSTEM SPECS -- Windows XP Professional SP3 Intel Core 2 Duo E8400 @ 3.00GHz nVIDIA GeForce GTX 280 1GB 2GB DDR2 RAM