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Here is the one-hundred and thirty-third installment of the Unreal Engine 4 and C++ Fighting Game Tutorial series. In this episode, I go over upgrading EX Attacks (meter-burn attacks) to commands, removing old logic regarding meter-burn attacks, and special visual effects for these instances. Document with all planned topics and tutorials: https://docs.google.com/document/d/1a... This set of tutorials will help you create games in Unreal Engine and C++ that are similar to (but not limited to): Street Fighter, Tekken, Mortal Kombat, Killer Instinct, Super Smash Brothers, Skullgirls, BlazBlue, Guilty Gear, Fury Strike: 80s Beatdown, and the Injustice series. Thanks for watching my video. Please let me know your thoughts and feel free to reach out to me! EPISODE LIST: ► ALL EPISODES CAN BE FOUND IN THIS PLAYLIST: • Fighting Game Tutorial (Unreal Engine 4/Un... ► Part #104 (Combat Flow & Logic (Part 2)): • Combat Flow & Logic (Part 2) | How To Make... ► Part #105 (Capsule Collision Upgrades): • Capsule Collision Upgrades! | How To Make ... ► Part #106 (Finalizing Capsule Collision): • Finalizing Capsule Collision | How To Make... ► Part #107 (Cleaning Up The Command List (Part 1)): • Cleaning Up The Command List | How To Make... ► Part #108 (Cleaning Up The Command List (Part 2)): • Maximize Command List Usage | How To Make ... ► Part #109 (Super Moves (Part 4)): • Super Moves (Part 4) | How To Make YOUR OW... ► Part #110 (Super Moves (Part 5)): • Super Moves (Part 5) | How To Make YOUR OW... ► Part #111 (Easily Update Hitbox/Frame Data): • Easily Update Hitbox Data! | How To Make Y... ► Part #112 (Projectile Collision Logic): • Projectile Collision Logic! | How To Make ... ► Part #113 (Improved Character & Stage Select): • Improved Character Select! | How To Make Y... ► Part #114 (Projectile Durability & Advanced Mechanics): • Projectile Durability & More | How To Make... ► Part #115 (Stage Previews + Intros): • Stage Previews + Intros | How To Make YOUR... ► Part #116 (Hold-To-Charge Commands): • Hold-To-Charge Commands! | How To Make YOU... ► Part #117 (Hard Knockdowns): • Hard Knockdowns! | How To Make YOUR OWN Fi... ► Part #118 (Taunting): • Taunting & Special Commands! | How To Make... ► Part #119 (Upgraded Collision System): • Upgraded Collision System! | How To Make Y... ► Part #120 (Splash Screens & Intro Movies): • Splash Screens & Intro Movie | How To Make... ► Part #121 (Setting Up Player Controllers): • Setting Up Player Controller | How To Make... ► Part #122 (Finishing Player Controllers): • Finishing Player Controller | How To Make ... ► Part #123 (Match States & Advanced Match Flow): • Match States & Match Flow! | How To Make Y... ► Part #124 (Match States (Part 2)): • Match States (Part 2)! | How To Make YOUR ... ► Part #125 (Skipping Character Entrances): • Skipping Character Entrances | How To Make... ► Part #126 (Upgrading Pause Menu): • Upgrading Pause Menu! | How To Make YOUR O... ► Part #127 (Skipping Stage Intros): • Skipping Stage Intros! | How To Make YOUR ... ► Part #128 (Creating The Settings/Options Menu (Part 1)): • Creating The Settings Menu! | How To Make ... ► Part #129 (Creating The Settings/Options Menu (Part 2)): • Settings Menu (Part 2) | How To Make YOUR ... ► Part #130 (Creating The Settings/Options Menu (Part 3)): • Settings Menu (Part 3) | How To Make YOUR ... ► Part #131 (Creating The Settings/Options Menu (Part 4)): • Settings Menu (Part 4) | How To Make YOUR ... ► Part #132 (Utilizing Selected Settings In Match): • Utilizing Settings In Match | How To Make ... ► Part #133 (Adding Meter-Burn Commands (Upgrading EX Attacks)): • Adding Meter-Burn Commands | How To Make Y... ► Part #134 (Auto-Detecting Controllers (Part 1)): • Auto-Detecting Controllers | How To Make Y... OTHER PROGRAMMING VIDEOS: ► Super Smash Brothers Tutorial (Part #1): • How To Make YOUR OWN Super Smash Bros. Gam... ► Third-Person Action Tutorial (Part #1): • How To Make YOUR OWN Third-Person Game (Ac... ► First-Person Shooter Tutorial (Part #1): • How To Make YOUR OWN First-Person Shooter ... ► Action RPG Tutorial (Part #1): • How To Make YOUR OWN Action RPG! | Unreal ... ► Custom Horror Game Camera (Camera Lag): • Smooth Camera Movement + Camera Lag (Custo... ► Download & Importing FREE Assets From Mixamo: • How To Import FREE Mixamo Models and Anima... ► Unreal Engine and Source Control (Perforce) Tutorial (Part #1): • How To Use SOURCE CONTROL In UE4! | Unreal... JOIN MY CHANNEL: ► / @shawnthebro FOLLOW MY OTHER CHANNELS: ► Shawnthebro27 (My Gaming and Livestream Archive Channel): / @shawnthebro27 A HUGE THANKS TO: ► Character Avatar: David Marshall (MalthaelsMight). ► Intro Video: Pedro J. Burgos (@Shadow_Magnus). ► Music: Mitchell Hartwell. CONNECT WITH ME: ► Facebook: / shawnthebro ► Twitter: / shawnthebro ► Instagram: https://www.instagram.com/shawnthebro... ► Twitch: / shawnthebro27 ► LinkedIn: / spkylerii ► Patreon: / shawnthebro ► Discord: / discord ► Tumblr: / shawnthebro ► My Website: https://shawnthebro.com/ PLAY MY GAMES: ► Bad Manors: https://www.kongregate.com/games/Yugi... ► Fury Strike: 80s Beatdown: https://store.steampowered.com/app/89... #HowToMakeAFightingGame #StreetFighter #Unreal #MakingAFightingGame #UnrealEngine #UnrealEngine4 #UnrealEngine5 #UnrealTutorial #UE4 #UE5 #Tutorial #Shawnthebro #STB