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Squarepainter speed paints the cast of Super Mario 2 from Super Mario 2 on the Nintendo Entertainment System (NES). I'm Squarepainter, I like to paint video game art on canvas and do reviews of retro video games. Subscribe - http://youtube.com/subscription_cente... Follow Squarepainter / squarepainter / squarepainter http://etsy.com/people/Squarepainter Squarepainter speed paints the cast of Super Mario 2 from Super Mario 2 on the Nintendo Entertainment System (NES). I'm Squarepainter, I like to paint video game art on canvas and do reviews of retro video games. Subscribe - http://youtube.com/subscription_cente... Follow Squarepainter / squarepainter / squarepainter http://etsy.com/people/Squarepainter Music by Super O'Brothers Song: Super Mario Bros. 2 - "Overworld" [High Quality Remix] Listen here: • Super Mario Bros. 2 - "Overworld" [High Qu... Super Mario Bros. 2, released in Japan as Super Mario USA (Japanese: スーパーマリオUSA?, Sūpā Mario USA), is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System as the North American/European sequel to the 1985 game Super Mario Bros. The game was first released in North America on October 10, 1988.[2] Super Mario Bros. 2 has been remade or re-released for several video game consoles. The game that became Super Mario Bros. 2 started out as a prototype for a vertically scrolling, two-player, cooperative-action game, but later was re-branded into Yume Kōjō: Doki Doki Panic, a Family Computer Disk System game meant to tie-in with Fuji Television's media technology expo, called Yume Kōjō (lit. Dream Factory). The characters, enemies, and themes of the game were meant to reflect the mascots and theme of the festival. [3] After Nintendo of America found the Japanese Super Mario Bros. 2 too difficult and similar to its predecessor, Yume Kōjō: Doki Doki Panic was improved upon and converted back into a Super Mario Bros. sequel for release outside of Japan.[4]:2 The game became a commercial success, and eventually the game became well received enough that it was also released in Japan for the Family Computer itself as Super Mario USA.[3] Since its successful sales yield, Super Mario Bros. 2 has been considered a classic Super Mario Bros. game worldwide, including in Japan. It has since been re-released in the Super Mario All-Stars collection, it has been remade as Super Mario Advance for the Game Boy Advance handheld system, and some of its design elements have been included in Super Mario 3D World for the Wii U system.