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When God of War came out in 2018 it took the world by storm. Not only was it praised for it's excellent story, and the acting of Christopher Judge and Sunny Suljic but also for it's stunning graphics. On Playstation 4 however gamers had to chose between a performance and a quality oriented setting. The former rendered the game in 1080p ensuring 60 fps, while the latter enabled 4K UHD resolution, reducing the frames per second to 30. Now, with the release of the next-gen of consoles, the team of Santa Monica Studios released a patch, which enables both performance and quality on Playstation 5. But where are the differences? How does every setting look on it's system and can PS5 really deliver on it's promise? Here you find out. System used in this video: Playstatio 4 Pro Playstation 5