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#BeamNG

The full video can be viewed on the channel. In this video, many cars will be thrown off the slope and completely destroyed. Drive is a computer game in the genre of a car simulator, developed and published by BeamNG for the Windows platform. It uses unique soft body physics. It is an ideological continuation of the previous project of the developers - Rigs of Rods. BeamNG.drive allows players to drive and crash various vehicles on various maps. The game features realistic and accurate physics to control the dynamics of vehicles, as well as realistic modeling of collisions between objects and vehicles. In addition, players can create modifications. There is a built-in mod repository that allows developers to add various in-game objects. Players can also install any external modifications by modifying the game files. As of version 0.4.0.0, the game is available on Steam in early access. The game is currently in alpha development. In version 0.4.0.0, scenarios were added to the game in which the player must pass through checkpoints (other than free mode), and in version 0.8.0.1, a campaign called "A Rocky Start" was added. Players can also create traffic in the game, which also features collision physics. PHYSICS - BeamNG.drive is based on real-time soft body physics and structural soft body physics to simulate the behavior of vehicles, which in the game consist of a soft body and a beam structure node similar to the vehicle structure in Rigs of Rods. The physics engine models a network of interconnected nodes and beams that form an invisible frame of the car with realistic weight and mass. The engine constantly calculates physics equations and problems in real time, right during the game. In late May 2012, BeamNG released a video on their YouTube channel titled "Revolutionary Soft Body Physics in "CryEngine3". BeamNG.drive originally used the CryEngine3 rendering engine, but due to a large number of bugs, the game was ported to the Torque 3D engine. To develop BeamNG.drive, the developers used the Lua programming language and Lua network packets, with the game working to complete complex physics equations during gameplay. BeamNG created its website in May 2012 to publish news about the development of the simulator. The site includes a public forum, a developer blog, a wiki, a news feed, information about the company and useful links. The game was posted for open voting on Steam Greenlight on February 12, 2014. Just 9 days later, the game was greenlit. The news about this was published on the developers' website. From September 2014 to February 2015, the BeamNG.drive developers added public experimental versions of the game, which collected the latest achievements of BeamNG.drive. Steam Early Access Update was officially added to Steam in early access mode on May 29, 2015. On December 18, 2015, an application was released on Android and iOS devices that allows you to control a car using a smartphone. Starting with version 0.25, BeamNG.drive only supports 64-bit Windows operating systems.

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