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https://store.steampowered.com/app/4447090... I just announced my roguelite on Steam and it's been a ride juggling a full-time job, family and developing a game — so this really feels like a huge milestone! The game has the usual roguelite synergies and upgrades, but as a soulslike fan I wanted some of that in there too. That's why I added parries and deflects — with decent timing you can deflect projectiles back at enemies and counter melee attacks. I also took inspiration from an old favorite: Mercenaries mode in Resident Evil. I loved building combos there so I brought that into my game. Kills, deflects and counters all feed your combo meter — and as it grows, so do your stats. Upgrades can make these bonuses even stronger. Does this sound like fun to you? I'll be posting an alpha demo on itch soon, so keep an eye out!