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Affinity is a very infamous mechanic, famous for almost killing the game back when it was introduced all the way back in the original Mirrodin Block. However, despite the issues with the mechanic, it’s still around today, continuing to get new cards printed to this day. Affinity is, for several reasons, a very powerful and fun mechanic that has had a very rocky history. So today, we’re going to go over the mechanic, talk about how it failed, why it failed, and how Wizards eventually fixed it. Script by Pumkinswift Editing by Iason Autic ├ The List Intro: (0:00) What is Affinity?: (0:25) How Wizard's Balanced Affinity: (1:05) The Math: (2:56) Where Things Went Wrong: (3:51) How Affinity Broke Standard: (6:05) Affinity for Artifacts in the Modern Day: (8:21) Why Affinity for Artifacts Was Broken: (10:02) The Bad Affinity for Artifacts Cards: (11:14) Bringing Affinity Back: (13:06) Conclusion: (15:54) #mtg #tcg #magicthegathering (Just a note, we have people who actually know the game very well making the scripts for this channel. As the owner of the channel (Theduellogs/hirumaredx) is a total newbie to the game.)