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Today, we got a huge whitepaper outlining many of the details of the role that Skill plays in Call of Duty's modern matchmaking system and in this video, I wanted to share some of the main highlights I found and discuss my thoughts on various parts of this system. What are your thoughts on the information revealed in this whitepaper as well as the current state of matchmaking in general? Full Whitepaper: https://www.activision.com/cdn/resear... Twitch: / thexclusiveace Twitter: / thexclusiveace 0:00 Intro 0:34 Disclaimers & My Bias 1:43 5 Properties they Aim for when Determining Skill 2:42 How Skill is Calculated 3:46 Skill Rating Changes Quickly 5:12 The Issues with Rapidly Changing Skill Ratings 7:51 Negative Feedback Loop without SBMM 9:01 Results of SBMM Tests 10:38 Protected Bracket Only didn't Work? 11:24 Team Balancing - Party Skill Rating? 11:53 50% Win Chance is Their Goal 13:58 Parties Make Team Balancing Hard 14:53 Geolocation is Combined with Skill Rating 15:52 Skill Level DOES Have a Small Impact on Latency 16:44 My Recent Experience with "Ping is King" 17:50 SBMM isn't Going Anywhere 18:12 Why Hide Our Skill Rating? 19:19 Disbanding Lobbies Makes Everything so Much Worse 20:38 Wrap Up