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Hey you all! Here is my third update for my MML fan game. I have not been able to work on this as much as I would like, but progress proceeds none the less! I greatly appreciate all of the kind words I have been getting on my videos. Thank you all so much! :) I am getting very close to finishing a demo and being able to start implementing my own story/content, so stay tuned! Below are the overdue credits for this game :) (I been slacka lackin on them as it just kept growing, so expect this to expand...) Kion (DashGL) - This dude is the MML wizard. He created tools that allow you to rip textures, animations, models, full stage maps, etc from MML1, Misadventures of Tron Bonne, and is currently working on tearing apart MML2. This project has progressed as much as it has in as little of time as it has because of this man's work. Send him some love! / @kion_dgl / kion_dgl https://mml.dashgl.com/ Trege Valerian - Helped familiarize me with the tools available for MML and has provided models and textures. Is also working on their own MML project. Check em out! / @trege_valerian His Project can be found below... https://mmls.proboards.com/thread/632... Uradamus - Helped me utilize MML modding tools, provided models and textures, and has helped with using Blender. He's a Blender wiz and overall talented guy! FalconTrace - Just a cool dude from the community! Check out his low-poly MML themed game he is working on :) / @falcontracedev / falcontrace_ MegaMan Legends Station - Great place to find any assets related to MML and full of great people that love the game! https://www.legends-station.com/ Tools Utilized: jPSXdec - ROM decomposition PSound - Sound Ripping Save State Viewer for MML1 - Models, animations, textures https://mml.dashgl.com/ Blender - Model creation and adjustment, animation creation and adjustment, UV remapping Unity - Game Creation Engine Audacity - Audio adjustments