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Mechanics to watch out for in the description. Cut everything that doesn't have to do with bosses to save time. Hope this helps newer players. 1st boss: Not really much to it just watch the ground effects and pay attention to your debuff but you can basically brute force this fight. If you struggle with this one you won't clear the dungeon. The workstation not long after the 1st boss is where you stop and select your spot for the final boss of the dungeon make sure everyone knows where they're going. Seed: You will fight a mini-boss she doesn't have much hp but keep in mind you can't change skills or items after this you're immediately taken to the next 2 boss fights unless the team wipes. 2nd boss: The most important thing is to stay aware of where the remaining pillars are. Every 4 health bars 4 8 12 and 16 the boss will mark someone and that person must go to one of the pillars. Others in the party will have a ring that explodes try not the blow up the team and don't block a pillar with it so the marked person can get there. Each time a pillar is destroyed. If the tagged player fails to reach the pillar a 1 shot (for most classes) mechanic occurs. Sometimes he will grab a player unload impairment skills to break it but don't use bombs for this you'll need them for the next boss. When his health gets lower watch for the ice debuff. This guy really doesn't do that much damage just don't screw up the main mechanic and you win. 3rd boss: One of those bastards that won't stay still and he has very high hp too which makes his constant movement even more of a pain in the ass. Take impairment and sleep bombs to make this easier. The main reason people fail is the break takes lots of impairment to interrupt him and you have those cheap asses who don't want to use the grenades. When he is close to 28 and 12 bars get near your spot and ready for the break. Once he's interrupted destroy any small orbs on your section and sleep or break the large glowing ones. If he gets too many orbs he does a high damage aoe and restores some life. The other reason for choosing a spot he will do an aoe about every minute and a half or so. The safe spot can spawn in the general area not always exactly the same place. Watch the hp bar on the little blue orbs floating around the boss can detonate these. Other than that pay attention to your debuffs, fight and dodge attacks as you normally would in other boss battles. That's more than I planned on typing lol just wanted to briefly cover notable mechs. Does anyone even read this stuff? Lost Ark RU Paradise Gate Arcadia Sanctuary Sea Dungeon Holy Knight / Paladin