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Please read! ----------------------------------------------------------------------- A lot of time goes into these so donations would be greatly appreciated! Patreon! https://www.patreon.com/user?u=326386 Paypal! paypal.me/coliflowerz Follow me! / coliflowerz I stream sometimes! / coliflowerz ----------------------------------------------------------------------- v2.01 Guide for Vanessa's basic tools and combos to get you started playing The King of Fighters XIV. These combos may not be optimized, but range from beginner to intermediate in difficulty and should give you a head start in learning this character. Feedback and questions are welcome! Please refrain from character requests. I will create a guide for the entire cast, but I will go at my own pace. Please understand. Additional notes: This was a doozy... I tried to skim the video down as much as i could while still giving you all the info you need, or else you'd be watching for a good 20 minutes! I hope it's comprehensible. If you have trouble doing cr. C xx hcf AC, try inputting the hcf AC as u~hcf AC. Transcript: https://pastebin.com/1mXkqmAW Notation: P = Punch K = Kick A = Light Punch (Square) B = Light Kick (X) C = Heavy Punch (Triangle) D = Heavy Kick (Circle) st. = standing cl. = close cr. = crouching j. = jumping b, d, f = back, down, forward respectively [n] = hold n direction for at least half a second qcf = quarter circle forward (d, df, f) qcb = quarter circle back (d, db, b) hcf = half circle forward (b, db, d, df, f) hcb = half circle back (f, df, d, db, b) dp = dragon punch (f, d, df) rdp = reverse dragon punch (b, d, db) xx = cancel arrow = do immediately after unless specified = follow up (n) = cancel after nth hit of the move BGM: Moonlight Melee - Skullgirls