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Sony Vegas refused to render the games side by side due to too much frameloss in BO so the clips take turns between WaW and BO - starting from WaW. This is just one example and we have to remember that the framerate can change depending on the system, amount of players, being the host or not, rounds and what happens in the game. These two games were pretty similar to each in player amount and events. In both games we mostly camped in one spot until reaching 40. In both cases I wasn't the host and the system was Xbox360. In both games we used the random box decent amount of times. Black Ops teammates: KINGJAQ OFFSUIT ZeratulDT ZeusCannons World at War teammates: ThatGuyWhoCamps ChristianR87 BlessTheKnife Livestream: / relaxingstream Second channel: / veryrelaxing Twitter: / therelaxingend Facebook: / therelaxingend Call of Duty Black Ops World at War Framerate Comparison in Nazi Zombies Der Riese. High Round 4 Player Framerate Issue. Lag.