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GUYS, I CAN'T BELIEVE IT, 20 SUBSCRIBERS, AHH FINALLY, AND IT COINCIDES WITH THE DATE OF THE FIRST MONTH OF THE CHANNEL. GUYS, I CAN'T BELIEVE IT, THANK YOU TO EVERYONE, TO EVERY SINGLE PERSON, I LOVE YOU, THANK YOU, YOU'VE MADE MY DREAM COME TRUE!!! I didn't expect them to remake Singularity, but as always, here's proof that I'm a stupid idiot who didn't even realize there was an extra. Next time, I'll check out all the sounds because this is the third time this has happened. They didn't change much, they just made the sounds less chaotic, though not all of them. They made the animations smoother and calmer, and they removed all the extras and cameos with characters from other games (except Locke). They improved it as a mod in many ways, but they could have done better. I won't list the best and worst sounds for me because I don't want to. Instead, I'll list the sounds that I think should be changed. B3 Kavin, I'll say this as bluntly as possible: if you use it in your mix, you want to ruin it, you don't love it, it's so fast that at times it seems like all one sound. Honestly, to me, it sounds horrible. They should have given it the sound of B2 and given B2 a snare sound. E3 Phantom is the strangest sound I've ever heard in my entire mixing career. It sounds like wind blowing. I don't know, I went crazy trying to figure out what it was. It's uncoordinated and even inaudible in the mix. The problem is that if you use it with beats, you can hear it a little, but as soon as you add another effect, melody, or vocal......PUFFFF ,it's gone. V4 Executive's, "whispers" are strange, sometimes even out of time, and it's often just a background sound used either at the end or the beginning of a mix. It gives you the idea, but it's difficult to use, and above all, if the whispers were more concrete, I think it would be better. I don't want to verbally trash the work done because it's excellent, but that's just my personal opinion, that's all.