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[Alex Mercer Upgrade:MAX] Another bastard of a event [] Strategy [] To start off jump and glide towards the building with the waypoint. While charging a jump dash land into the building before it and release the jump. As you reach the wall start charging another jump and jump to the area thats in red light. Charge another jump and as you reach the end of the red colored area release the jump and it should send you slightly above the way point for an easy grab. Jump and glide off onto the white low building on the left. There will be 4 AC units at the top. Start charging your jump again so you can release it as soon as you land. There is a building to the right with bright windows in a white/blueish light with a water tower on top. That should be your focus to land on the roof while charging another jump. As you land on it you should head towards the factory roof where the next waypoint will be at. Before reaching the waypoint make sure you are charging another jump so you can head towards a building in a northwest direction. There will be a poster/sign that reads LLNES (assuming it originally said ILLNESS). You should have enough momentum to reach the roof while charging another jump (notice a pattern eh?). The next building you will be heading towards looks like a upside down u with a raised roof access wall. You should ideally aim for the middle of that with charged jump ready to be let go. You should head towards the next building with two water towers and i think 3 AC units on the roof... again you should have enough momentum to carry you directly to the roof... again make sure your jump is charged. Once you land release the jump and head towards the building to the left of the waypoint marker. Hold for another jump. If you have a full jump charged you should be able to release and dash towards the waypoint marker. [] Commentary [] A lot of this is a bit improvised. If you've done this for a while you'll feel and know whether or not you can make a particular building. I seem change my mind a few times during the video. I don't plan on some of these things going on in the video and I try to position myself as best as possible with the choices I have available. A lot my run revolves on being able to charge the jump enough and to make sure i can glide reliably far. Don't fly too high. If you have some height to spare don't be afraid to fall a bit before dashing and gliding again. Last platinum for movement events! GOOD LUCK