У нас вы можете посмотреть бесплатно Audio Limiters Explained: How to Control Loudness & Prevent Clipping (BGAE Ep.5) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Today we dive deep into **limiters**—a crucial tool for controlling loudness, preventing clipping, and optimizing your audio for streaming platforms. Learn how ceiling, look-ahead, channel linking, and LUFS impact your final mix and how to set them correctly. We’ll also break down streaming loudness standards (Spotify, YouTube, Apple Music, and more) to help you master dynamic range vs. loudness for better playback across all platforms. 🔹 **What You’ll Learn: How a limiter works and when to use it Ceiling settings and their effect on headroom Look-ahead & channel linking for transparency LUFS & streaming standards explained Optimizing dynamics for better streaming playback 📌 Timestamps 00:00 - Intro 01:26 - What does a Limiter Do? 02:15 - What is a Limiter's Ceiling? 02:43 - Limiter Common Practice 03:21 - Setting the Ceiling 03:58 - Setting the Look Ahead 04:39 - Setting the Channel Link 06:26 - How to Use a Limiter 05:53 - LUFS and Streaming Services 09:58 - Optimizing for Streaming Services (Dynamics) 12:44 - Dynamics vs. Streaming Service Limiting 16:46 - Post-Streaming Playback Response 22:50 - Recap and Final Thoughts ❓ Common questions we answer in this video: What is a limiter and why is it important? What’s the best ceiling setting for mastering? How does look-ahead improve limiting? What are LUFS standards for Spotify, YouTube, Amazon Music, and more? How to optimize audio dynamics for streaming services? ✅ Enjoyed this lesson? Subscribe for more audio engineering tips! 🔗 More resources: Https://wavspot.com #limiter , #audioengineering , #musicproduction , #loudness , #lufs