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A mysterious terrorist organization named N.I.T.O. has alarmed the international community. Their factories and oil refinery production has suddenly gone up and there is talk about the manufacturing of nuclear warheads. In order to stop them, the military decides to send a single helicopter in to destroy the N.I.T.O. facilities and weaponry. AirStrike 3D is vertically-scrolling shooter featuring a single helicopter. The game world is fully in 3-D and can be played at a slanted 3-D angle or a more traditional "top-view". Before choosing a mission, the player must decide which one of 10 helicopters to use, each with different capabilities. Once in flight, this helicopter will fire at swarms of enemy opponents and installations, uncovering power-ups while doing so. The exact effect of the power-ups changes depending on the helicopter being used. There are 20 levels to complete, 100 different enemy units, 5 types of hostile terrain and 3 powerful terrorist bosses to handle. An old shoot 'em up game for Windows that we're sure a lot of people have #nostalgic memories with it in their childhood (including myself). The player plays a role of a pilot controlling a #helicopter and destroying terrorists’ secret bases and small arms factories located all around the world. Wouldn't be a #game without a score, right? This game also has a bit of #arcade feel to it, as the player's mission is to also destroy as many enemies as possible to earn high score. There's also a large variety of power-ups available along the course of the game to help the player get through 20 missions in the game. There are also 5 different difficulties which makes the #enemies either stronger (more points) or weaker (less points). This #longplay focuses on the default difficulty (normal), as well as aiming for high score in this difficulty as well. Laser beam and Flamethrower were not frequently used because you get no points for destroying enemies with those 2 weapons. Enjoy this no-death longplay of AirStrike 3D! Released: December 17th, 2002 on Windows Publishers: DivoGames Ltd. GameHouse, Inc. Greenstreet Software Ltd. Metropolis Software House Developers: DivoGames Ltd. Programming: Anton Petrov Art & Level Design: Dmitry Zakharov Music: Alexander Machugovsky Sound Effects: Konstantin S. Elgazin Game Overview Mission 1: Tutorial Mission 2: Leaving the Home Mission 3: Desert Strike Mission 4: Area 55 Mission 5: Millburg Mission 6: Fear Factory Mission 7: Cold Battle Mission 8: Snow Storm Mission 9: Great River Mission 10: Forest Terror Mission 11: Tank City Mission 12: Oil Tycoon Mission 13: Small Arms Factories Mission 14: Interception Mission 15: N.I.T.O. Secret Base Mission 16: Peatbogs Mission 17: The nuclear winter Mission 18: End is Near Mission 19: The Badlands Mission 20: N.I.T.O. Headquarters