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🔥🛒 Check out products I use at my Amazon Storefront: https://sites.google.com/view/philbos... 🛒🔥 If you need more information please feel free to leave a comment! Join the Undecember Community Discord: / discord ----------- SKILLS ----------- DAGGER THROW (Primary): Awakening - Origin for Damage, Verity for Farm Links - Quick Attack, Element Dmg Amplification, Poison Penetration, Slaughter (near crit capped) or Find Weakness (low on crit), Spell Activation on Attack. For Farm - Multishot, Chain. For Damage - Deadly Poison (if awakened to verity), Mana Storm (if mana allows), Additional Poison Dmg POISON CLOUD (Activated): Awakening - Origin Links - Strike, Mana Storm, Concentrated Area Dmg (max dmg) or Area Effect (better farm), Element DMG Amp, Poison Penetration or Deadly Poison (if awakened to verity to inflict venom), Spell Activation on Attack. ILLUSION HOOK Awakening - Source for 15% increased damage to enemies from pain debuff. POISON AREA (Activated from Illusion Hook) -Poison area increases poison damage taken. RELEASE ELEMENT (Atk Enhance) SIPHON LIFE (Def Enhance) ROLL (Movement) PENETRATING SLASH (Optional Movement) SEAL OF CRITICAL CHANCE (Atk Seal) ------------- ZODIAC ------------- Intelligence - Min needed for 200 (for 40% damage Zodiac trait in VII-Maggot) Dexterity - Min needed to get to 200 (for 40% damage Zodiac trait in VII-Maggot) Strength - Dump rest of stats here SPECIALIZATION 1 - Brilliance - Get Acceleration, Get 6% Strike Dmg amp, Get 8% mana dampening SPECIALIZATION 2 - Vacuum - Get 15% Ele DMG amp, Get Sharpness, get spell crit rate/dmg SPECIALIZATION 3 - Pirate - get 15% Ele Dmg Amp, Get 10% Add Lightning Dmg, Get 5% amp against enemies w/ DoT Note: the 10% Additional Lightning DMG in Pirate Zodiac tree works the same as amplification and gives chance to apply shock debuff (20% added damage). Pair w/ first 3 points in Zodiac tree VII - Deadly Poison to get more shock chance. +1 debuff rate, +5% shock duration +2 shock rate. ---------- GEAR ---------- Weapon considerations: 2x 1 daggers (dmg), 1 hand & dagger (defense) Armor considerations: Prefer armor only until armor cap (75%). Once armor cap is reached work in dodge gear. Gear stats to look for: weapon: atk dmg, spd, poison dmg, poison dmg %, atk dmg %, crit rate, crit dmg helmet: hp%, hp, resists chest: hp%, hp, phys dmg taken (-%), resists gloves: hp, atk spd, crit dmg, crit rate, resists feet: move spd, hp, resists amulet: hp, hp%, poison dmg, ele dmg%, resists belt: hp, hp%, mana pot effect, mana pot cd recovery, resists rings: atk spd, hp, ele dmg, crit dmg, crit rate, resists --------------- CHARMS --------------- Stats (in order): Crit rate (until crit cap), crit dmg, dmg, hp. Blessings (in order): Casthor, Vesper, Boreal ---------- RELIC ---------- Avatar of Sephdar: Active Skill - Mental Stimulation Passive Skill - Enhance Chaos Resist Avatar of Leo: Passive Skill - Enhance Attack Speed Avatar of Hamal: Passive Skill - Enhance Poison Penetration Support me by purchasing games through my Nexus. https://www.nexus.gg/philbo