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In this video, I will build upon my 2 previous videos, which showed how to convert, wavefront '.obj' files to raw data arrays. This time I will show how you can create, model parts, which are used to create 3D Actors. I show 2 Actors - Mario and Goomba and how I created them from Models I found online. I use blender for all the 3D work, which is free for all to use. I show how I split them into parts and created new textures/skins for them. I show a simple way to create animation frames and play them back on the Nintendo 64. This should give you a good idea of how to create and animate your own 3D Actors. Source Code and Blender file Link https://sourceforge.net/projects/retr... Time stamps 00:00 - Introduction 01:27 - Mario Model Preview 02:28 - Mario Model Parts Preview 02:40 - Model Parts Origin Talk 04:59 - N64 Demo Preview 10:00 - Base Mario Model from SmashBros Texture Talk 11:59 - Models Resource Site talk 14:30 - Importing Models from Models Resource 15:14 - How to Split a Model in to Parts 18:10 - How to Set a Parts Origin/Centre of Rotation 21:14 - How to Correctly Scale A Model and Why 22:10 - Finished Mario Model from Parts 22:37 - Why Scaling models matter 27:40 - Creating Animation Part Offset Data 33:14 - Creating Animation Frames from Rotations, Data 37:33 - Adding a new Animation Frame to the Mario Animations 40:35 - Exporting a Models Body Parts 42:30 - Look at Custom Goomba Model Parts 43:54 - Adding new Animation Data into Exisint Mario Animation Part Arrays 48:40 - Building and Running Updated Demo with exisiting Mario Animation 1:00:38 - Animation Code Talk through 1:02:30 - AnimMesh_Manager Code Talk - How an Actor is setup from Data 1:09:38 - AnimMesh_Manager Code - Functions Talk through 1:19:34 - New Scene3D Functions for Drawing Mesh Parts 1:23:38 - Vector 3f Lerp function code talk 1:25:39 - Video wrap up and whats in next video If you have found this video useful, please consider saying thank you by, buying me a coffee at https://buymeacoffee.com/briangivenh Check out my current games over at Itch.io https://brig78cx.itch.io/ Any issues, questions or suggestions about the video, please let me know below and I will reply next time I am online.