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Discord: / discord Patreon for early access: / xaddgx List of all contributors and their media: https://pastebin.com/kirmj1wg Merchandise if you want to support my family and get something out of it: https://www.zazzle.com/store/a_stroll... Follow me here for the occasional short clips: https://x.com/xaddgx ********MUSIC******** 1. Fire Emblem: Engage - Distorted Flash of Light 2. Fire Emblem: Engage - Distorted Flash of Light (Battle) 3. Fire Emblem: Engage - Goddess in Shadow (Frenzy) *********PLAYLISTS********* KH2FMFFVII Moveset Guides: • FFVII Mod Moveset Guides Project Aqua: • Project Aqua Vanitas: • Vanitas KH2FM Modding Tutorials: • Tutorials ********DESCRIPTION******** Summarizing all changes to the V2 version of Anti-Form Sora in the Free Flow Virtuoso Improvements Implementation Mod for KH2FM. This undertaking for Anti-Form Sora was pretty substantial due to the ambition of it. This Sora form plays completely different from anything I've ever made in Kingdom Hearts II Final Mix due to the control scheme of it. It's still pretty unbelievable to me that stuff like this can just work now in Kingdom Hearts II Final Mix. God I love programming AI files for Kingdom Hearts II when they actually work. This has even more to it than the V1 video, tacking on additional systems like the two Hold Combo systems and the MP resource management, among other things. Hope you enjoy learning this. If you like Kingdom Hearts II Final Mix, this mod has been engineered in a way that only adds on to the way Sora plays, without sacrificing a single thing that made KH2FM the game you loved. No insane effects, no removed attacks, portability, and only things meant to feel more natural are tacked on top of the game's existing systems. This is strictly a better way to play as Sora. Hopefully this gameplay illustrates those intentions clearly. #mods #kingdomhearts2finalmix KingdomHearts #jrpg #KH2FM #mod #KH2 #gaming #Sora #Donald #Goofy #KingdomHearts2 #ffvii #projectaqua #aqua