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Yo! Been working on this one track for a bit longer, as it was a tad harder to cover. Still, I know it's a fan favorite (and a favorite of mine!) so I had to deliver. BACKGROUND ART ► In-game screenshot. GET THIS TRACK ON BANDCAMP ► https://bit.ly/seiishadow ❖ What The Heck Is This ❖ This track plays whenever the Shadow appears on the game. It's obviously a remix of "Ooh, Wilfre!" from the first two games, despite not being related to him at all, in Two Realms. This version is a lot less mischievous and menacing and went for a more somber vibe, which I personally consider a small downgrade. The original track is also very short and repetitive, so it was quite hard to find extra material to extend and compose more sections. Still, this is probably my favorite track from Two Realms, followed by Rapoville. I started by adding the iconic drawbar organ to the initial section, as it felt a bit too barren with the DS soundfont. It adds a bit more bass the original lacks, since the reverb on it makes it so that it doesn't need it. I added the organ at 00:22 for the same reason. For the main instrument of the first section, I opted to use two different samples: the Marimba and the Electric Keys. They don't sound very similar to the original synth used, but their sound is used a lot in the DS games, so I chose to follow that path. The original drum break section at 00:33 only has two bars of length, but I decided to add two extra bars and use the Raposa Village drum intro to transition into the following section. Next, comes one of the two climaxes of the track (meanwhile, the original only has this one); the distortion guitar really adds to the section as a filler with a counter-melody. Following that, at 00:46, is an original section inspired by the original "Ooh, Wilfre!" theme; it then transitions into the actual theme. Then, I decided that it would be fitting to add a bit of Salem's theme, as it's the theme of Shadow, and not just Wilfre. I added Salem's bassline and composed a short Marimba line to then transition to the second climax, which serves the same purpose in Salem's original theme. Once again, the distortion guitar plays the counter-melody while the strings play the main line. Finally, I prepare a bridge to loop by re-using the initial section, but changing its melody to one of the sections in "Shadow Showdown," ending the track and completing my usage of the three themes related to the Shadow characters in the DS games. While "Ooh, Wilfre!" and "Salem" are some of my absolute favorite themes of the franchise, adapting their sections into this track without making it sound too repetitive or too much like the originals was one hell of a challenge. I tried adding some more sections composed by me, so it wasn't only reused sections, and I think it worked out well enough. I'd still like to add more new sections and have a greater balance between old and new, so I'll keep it in mind for future tracks. ❖ Legal Stuff (Don't Sue Me) ❖ Title: Theme Of Shadow Game: Drawn to Life: Two Realms Composers: David J. Franco Platform(s): PC, Nintendo Switch ❖ Where To Stalk Me ❖ TWITTER ► / rafaseii PATREON ► / rafaseii BANDCAMP ► https://seii.bandcamp.com/ AVATAR ARTIST ► / adam_shaman #DrawnToLifeTwoRealms #NintendoDS #Seii