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This tutorial focuses on the detailed process of how to import diverse assets types in Unity and get them into VAM. == Table of contents below. == Target of this video is, that you should be able to import assets and 3D models from various sources into Unity, perform needed fixes and optimizations on those and export the ready-to use models as assetbundles, which can be easily loaded in Virt-A-Mate. You will also learn about texture types, how to to convert separate metal and roughness textures with GIMP into one RGBA image, containing metal and smoothness channels for use with Unity "Standard shader" Also the import of GLTF models as well as animated assets into Unity and the preparations to export them to VAM, including relocation of anchor points are explained in detail. Again quite a lot of content in this video. Table of contents: ## 00:00 Intro 00:54 Full process SPEEDRUN 120 seconds! 03:09 Download and install the right Unity version for VAM 1.9x & get Assetbundle browser 06:49 Create Unity project as export template and perform all needed adjustments. 11:55 Export female model from VAM and import to Unity as height reference 14:30 Unity import file types 15:03 Get 3D models and prepare then for import in Unity 16:47 Import models to Unity and perform needed fixes, scaling, texturing 18:59 Texture types explained 27:00 GIMP: Combine metallic and roughness textures into a RGBA image for Unity standard shader 32:30 Create Prefabs and use Assetbundle Browser to export 34:39 Import assetbundles to VAM & (optionally) use "UnityAssetVamifier" script to adjust look 38:15 Add colliders to assets in Unity, collider types explained 45:33 Import GLTF models to Unity 48:52 Import animated FBX file to Unity, get animation looping and export to VAM VAM tutorials playlist: ## • Virt-A-Mate Tutorials Useful links: ## Unity download: https://unity3d.com/de/get-unity/down... Assetbundle Browser download: https://github.com/Unity-Technologies... Sketchfab: https://sketchfab.com/ UniGLTF download: https://github.com/ousttrue/UniGLTF/r... I did not install and test this, but here is a plugin for Unity, which should allow easy import of models from Sketchfab: https://assetstore.unity.com/packages...