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God of War Trilogy Remake: Fans Fear Censorship, DEI Changes, and a ‘Modernized’ Kratos The script argues that a rumored Sony Santa Monica remake of the original God of War trilogy may not deliver what longtime fans want because it could be censored and reshaped through a modern political lens. The speaker says earlier expectations of creators respecting the original tone have shifted, claiming modern developers and games journalists push progressive activism that prioritizes politics over entertainment. They predict changes to the games’ sexual content and “pleasure quarters,” including more covered-up women, altered options, and broader inclusivity choices (male, non-binary, and trans options), as well as potential race swaps and other “modernized” edits. The speaker cites recent examples they believe reflect this trend (Spider-Man 2, Alan Wake 2, a God of War character race swap, and Ghost of Tsushima expectations) and claims consultancies focused on DEI/inclusivity are already involved with Santa Monica Studio. They also mention David Jaffe as a creator they believe supports DEI culture and argue gamers dislike remakes because they can significantly change and “defile” original properties. The episode concludes with a warning that the remake could push these values intentionally, leaving gamers as “losers,” and asks viewers to comment, like, and subscribe. 00:00 Hold Up: Why a God of War Trilogy Remake Might Disappoint 01:13 Modern Lens vs. Original Vision — Can Devs Respect the Classic? 01:58 The Flashpoint: Sex Scenes, Masculinity, and Fears of Censorship 03:07 Predictions: Race Swaps, New Romance Options, and “Greek History” Excuses 04:29 Activist Gaming Trend: How Other Franchises Got “Modernized” 07:11 DEI & Consultants: Santa Monica’s Team and Sweet Baby Inc. Concerns 08:11 Why Gamers Hate Remakes: Changes, “Defilement,” and What Kratos Becomes 08:59 Creator & Industry Backing: David Jaffe, Pushback, and “Rainbow Kratos” 10:20 Final Thoughts