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What is Quick Souls? --It's a mod for Dark Souls Remastered meant to encourage faster, more aggressive gameplay. Based on a concept by Meowmaritus where animation speeds are faded up and down so as not to feel too speedhacky. What specifically is changed? -- These changes are implemented so far: ........ Start with a modified DWGR that allows "blinking" and adds a few buffs. ........ Attack animations are sped up, and arrow/bolt speed increased. ........ Enemies are more aggressive and will gang up on you more often. ........ All weapons/shields have 100% physical defense, but significantly lower stability. -- It's still in alpha, though, so these changes aren't anywhere close to finalized. Plus, there are definitely going to be more changes than what you see here. Will it be available for PTDE? -- I don't have any plans to move it to PTDE. Where can I get the mod? -- It's not publicly available yet, but keep an eye on my YouTube channel or follow me on Twitter (@AinTunez) to keep abreast of the latest updates. Can I help with the mod? -- If you feel like you could contribute something, shoot me a PM on Reddit (/u/AinTunez) or find me on the #modding channel of the SpeedSouls discord: / discord