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Resident Evil 4 Remake is NOT a Masterpiece, it's PEAK Remake Culture. скачать в хорошем качестве

Resident Evil 4 Remake is NOT a Masterpiece, it's PEAK Remake Culture. 2 years ago

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Resident Evil 4 Remake is NOT a Masterpiece, it's PEAK Remake Culture.

Resident Evil 4 Remake is NOT a Masterpiece, it's PEAK Remake Culture. It's one thing for Capcom to constantly churn out mediocre remakes, it's quiet another though for IGN, the Twitter-sphere, and most other gaming journalists to claim that Resident Evil 4 Remake is somehow a "Masterpiece" better than the original. In this video I do not focus on the story, or the voice acting, or politics, or Ashley's skirt, I discuss the actual elements of this game's composition like the combat changes, parry, movement inertia, gunsway, level design, camera system, stretched out pacing, lame stealth, and how by throwing together a bunch of trendy mechanics over the top of a shell of what was once an amazing combat system, the devs are not "remaking" anything and they certainly are not improving it. In this video I also talk about what I call "Remake Culture," which is the attitude I see all over the place that games of the past were designed with certain restrictions or elements because they are "outdated," like Resident Evil 4's original camera system is Windows 98 and modern generic camera system is Windows 11. The effect of this Remake Culture is the full on acceptance of creating fan fiction versions of already existing games and believing them to be objective improvements because they now abide by generic current gaming design, even if the shift to generic design completely obliterates the core of the game play. The end result of this Remake Culture attitude is to remove any unique game play elements a game may have (like Resident Evil 4's camera and hitstun), and to hammer down all great games of the past into a generic sludge of the same game with a different coat of paint. Somehow Capcom have taken Godhand with guns and turned it into the the Last of Us Part 3, Knife Parry Edition. Visually they have taken art direction inspired by Stanley Kubrick's The Shining and Eyes Wide Shut and replaced it with a lame Marvel Saturday Morning Cartoon aesthetic. As of right now you can get the original Resident Evil 4 on Xbox, PS4/PS5, Steam (PC), and Nintendo Switch. If you want to play the Remake, it's on PS4/PS5, Steam, Xbox Series X, but NOT Xbox 1 X (which I own) because Microsoft could care less about the 1 X. Awesome thumbnail created by: ‪@boghogSTG‬ I have a follow up review for Resident Evil 5 that ties into this video as well:    • Resident Evil 5 OWNS Remake 4!   Patreon   / electricunderground   [$2 tier = Monthly Game Review Vote, Name in Credits, Exclusive Monthly Podcast] [$5 tier = Double Monthly Game Review Vote, By Name Shout-out, Name in Credits, Exclusive Monthly Podcast] Website: https://theelectricundergr.wixsite.co... STG Revision 2020 Discord:   / discord   00:00 Remake Culture is Out of Control 07:00 What Makes a Remake Artistically Valid? 13:55 We are Losing Arcade-Bred Japanese Game Design 17:23 Movement Inertia and Gunsway are L.A.M.E. 22:12 Throwing a Bunch of Trendy Mechanics Into a Blender is Not Great Design 25:50 The Game's Pace is Lopsided, Stretched Out, and Missing Content 29:45 Art Direction Has Gone From Kubrick Masterpiece to Saturday Morning Cartoon 35:50 I Do Not Respect This Remake (and You Don't Have to Either). #residentevil4, #residentevil4remake, #ign

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