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The House of the Dead 2 Remake (PC), The Worst Remake Ever Made | Demise Reviews скачать в хорошем качестве

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The House of the Dead 2 Remake (PC), The Worst Remake Ever Made | Demise Reviews

Since Gmanlives didn't get to it right away. I decided to go ahead and torment myself with another bad game. Its time to review The House of The Dead 2 Remake for PC. MegaPixel Studio just keeps on delivering bad games. SEGA needs to take their IP's back and make these games themselves. How can anyone justify this game being released? Where's the quality? Where's the standards? Where's the value? Well let's just get this one over with and move onto other stuff. #PC #Review #Zombies #TheHouseoftheDead #ZombieSurvival #SEGA #RailShooter #Arcade #Gaming #Retro #Classic #FPS Chapters 00:00 - Intro 00:10 - Review Intro 01:32 - The Concept 02:08 - The Plot 02:38 - The Controls 03:16 - Its Your Standard Rail Shooter 04:26 - BS Arcade Mechanics 05:48 - Saving People 06:30 - The Boss Fights 08:59 - The Bad Voice Acting 10:53 - #NotMyGoldman 13:18 - No Infinite Continues 13:45 - The Game Is Too Easy 14:18 - The Graphics Are Garbage 15:24 - Ragdoll Physics Are Bad 16:06 - The Game Looks Unfinished 16:46 - There's A Lack of Content 17:53 - The Music 22:29 - That Was The Last One 23:26 - Overall 25:19 - Outro Produced: 8/8/25 - 8/8/25 Scheduled: 8/8/25 Video Quality: SD, HD, 4K Export Time: 31 minutes, 8 seconds File Size: 3.17 GB Music Used: The House of The Dead 2 Development Style: Smooth THE HOUSE OF THE DEAD 2: Remake is a remake of the second entry in the well-known and popular rail-shooter series. Take on the lone role of a secret agent as James or Gary, or team up in co-op mode to neutralize the dangerous undead monsters standing in your way. In February 2000, a small city was suddenly overrun by hostile creatures. Two AMS agents, James Taylor and Gary Stewart, were sent to investigate. Upon arrival, they noticed that the situation resembled the Curien Mansion incident from 1998. Determined to uncover the source of the infestation, they began shooting their way through hordes of creatures. The House of the Dead is a horror-themed light gun shooter video game franchise created by Sega in 1996. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a mouse or keyboard on home computers. For the PlayStation Network releases of III and 4, they can also be played using the PlayStation Move controller. There are six House of the Dead games originating in a first-person light gun rail shooter format. The main series all have common traits including special agents pairing up to take on hordes of biologically engineered undead (referred to as 'creatures' in the wider series and as 'mutants' in Overkill). The games are divided into chapters, each of which culminates in a boss battle against usually massive, terrifying creatures. The bosses in the first four games as well as the sixth are all named after the Major Arcana of occult tarot. Gameplay elements differ among the different games in the series, with each having different characters, firearms, and types of enemies. In many of the games, there are branching paths (determined by one's actions) and unlockable bonuses, along with different endings based on one's performances. Several spin-offs to the mainstream storyline have also been produced, including a virtual pinball game, an English tutorial and a typing tutorial — as well as a film trilogy. In addition, select enemy characters appearing in the first two games were adapted into fully articulated action figures by Palisades Toys, which canceled the second toy line before street release due to limited returns from the first series. The House of the Dead has been, along with Resident Evil, credited with popularizing zombie video games as well as re-popularizing the zombie in mainstream popular culture from the late 1990s onwards, leading to renewed interest in zombie films during the 2000s.

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