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This video presents a robotic character animation and physics simulation created in Cinema 4D. The focus of this project is on exploring procedural motion, mechanical deformation, and dynamics-based interactions using Pacman-inspired abstract character forms. The animation examines scale variation, movement timing, material behavior, and lighting setups within a controlled CGI environment. All characters and scenes are fictional and used purely as visual elements for testing animation workflows, simulation systems, and rendering techniques. 🛠️ This video features: Mechanical motion and dynamics tests Procedural animation experiments Character deformation studies Material, lighting, and render tests CGI scene development All content is fully self-made and created for educational, experimental, and creative purposes. This video is not intended for children and is aimed at viewers interested in 3D animation, CGI, and Cinema 4D workflows. Explore more experimental 3D simulations on the channel.