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Break out the grimoires! Mind Flayer Slayer and Dr. DM crack open the Codex Domain from Daggerheart (by Darrington Press & Critical Role)—a spell-slinger’s playground packed with control, utility, and big-damage options. Available to Bards and Wizards, Codex lets you shape the battlefield, rewrite outcomes, and turn the dial to 11 when it’s time to melt faces. What we cover (Levels 1–10): Early power spikes: Power Push (melee punt + scaling damage), Wild Flame (multi-target burn + stress), Slumber, and Arcane Barrage (hope → guaranteed damage). Utility for days: Telepathy, Adjust Appearance, Illusion, Arcane/Mystical doors, Pass Through, Plane Gate, Safe Haven, and Manifest Wall/Wall of Flame to hard-script encounters. Control & denial: Repudiate (counterspell), Rune Circle (pulse of pain + knockback), Mystical Tether (ground/restrain), and Time Lock. Mythic blasts: Fireball scales off a d20, and Disintegration Wave can erase multiple foes outright. Capstone chaos: Time Jammer (solo time), Magic Immunity, and Transcendent Union for resource-sharing shenanigans. Set bonus: Codex Touched—mark stress to add proficiency to a spellcast and swap from your vault once per rest. Our verdict: 🌟 Critical Success. A few niche picks aside, Codex absolutely nails the “archmage toolkit” fantasy with massive flexibility, encounter-warping control, and late-game fireworks. If you’re enjoying our Daggerheart Domain Series, smash Like, Subscribe, and share your favorite Codex combos in the comments. Full Daggerheart actual play campaign coming soon! 0:00 Intro & Codex Domain Overview (intensive magical study; Bard/Wizard access) 0:24 L1 – Book of Ava: Power Push 0:52 L1 – Tava’s Armor 1:17 L1 – Ice Spike 1:39 L1 – Book of Ilot: Slumber 2:09 L1 – Arcane Barrage 2:36 L1 – Telepathy 2:48 L1 – Book of Tyar: Wild Flame 3:24 L1 – Magic Hand 3:43 L1 – Mysterious Mist 3:55 L2 – Book of Siddle: Adjust Appearance 4:10 L2 – Parallella 4:54 L2 – Illusion 5:18 L2 – Book of Vagras: Runic Lock 5:42 L2 – Arcane Door 6:00 L2 – Reveal 6:20 L3 – Book of Corvox: Levitation 6:42 L3 – Recant 7:04 L3 – Rune Circle 7:34 L3 – Book of Nori: Mystical Tether 7:59 L3 – Fireball (AoE nuke!) 8:37 L4 – Book of Exat: Repudiate (Counterspell vibes) 9:03 L4 – Create Construct 9:23 L4 – Book of Grin: Arcane Deflection 9:44 L4 – Time Lock 10:15 L4 – Wall of Flame 10:49 L5 – Manifest Wall (force/terrain control) 11:17 L5 – Teleport (risk/reward travel) 12:03 L6 – Banish 12:28 L6 – Sigil of Retribution 12:59 L7 – Book of Hum: Pass Through (phase wall) 13:21 L7 – Plane Gate (planar doorway) 13:44 L7 – Codex Touched (add prof to spellcasts; vault swap) 14:33 L8 – Book of Viola: Memory Delve 14:57 L8 – Shared Clarity (stress routing) 15:21 L8 – Safe Haven (interdimensional rest + extra downtime) 15:59 L9 – Book of Ronin: Transform (object form) 16:21 L9 – Eternal Enervation (permanent Vulnerable) 16:58 L9 – Disintegration Wave (delete multiple targets) 17:42 L10 – Book of Yarao: Time Jammer (time stop-esque) 18:10 L10 – Magic Immunity 18:50 L10 – Transcendent Union (shared HP/stress pool) 19:28 Final Thoughts & Tier Verdict (Critical Success) 20:05 Outro & Upcoming Daggerheart Content #Daggerheart #CriticalRole #DarringtonPress #TTRPG #CodexDomain #Wizard #Bard #TabletopRPG #ActualPlay Join our channel to become a Green Knight and earn epic perks: / @greenandgarb Audio by @MichaelGhelfiStudios https://michaelghelfistudios.com/ https://dscryb.com/MichaelGhelfi