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CORRECTIONS: 0:18 bedrock actually has entity reflections, just no player reflections 0:26 bedrock actually does have this, I got it mixed up with seus ptgi 0:33 directx is one of the supported renderers for ray tracing, vulkan also supports ray tracing 0:46 bedrock actually has entity reflections, got it mixed up with seus ptgi 1:30 the creator says you can fix cave lighting by increasing voxelization and diffuse trace in path tracing settings I was scrolling through reddit when I found a post showing these bedrock-like java shaders called Zephyr Starlight. As the shader enthusiast I am, I immediately had to check it out for myself and I was blown away when I saw all it's capabilities. Link to the project: https://github.com/Kirilpro6284/zephy... Link to my awesomely terrible discord server: / discord Link to Embrace Pixels: https://modrinth.com/resourcepack/emb... Link to Shader Test Map: https://www.planetminecraft.com/proje... Link to AVPBR: https://modrinth.com/resourcepack/avp... Also WHAAT I UPLOADED??!