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In this project, I have built a fully working car game using Arduino UNO, displayed on a 0.96-inch SSD1306 OLED screen and controlled using an analog joystick module. To make the game more interactive and realistic, I have added engine sound, start sound, and crash sound using a passive buzzer. This project demonstrates how a simple microcontroller like Arduino can be used not only for sensors and automation, but also for basic game development. It is an excellent project for beginners, students, and electronics enthusiasts who want to learn graphics, joystick input, sound generation, and game logic using Arduino. Code : https://drive.google.com/file/d/1RDql... 🎯 Project Highlights Real-time car movement using joystick Smooth OLED graphics (128×64 resolution) Obstacle generation with increasing difficulty Live score counter displayed on screen Engine sound while driving Crash sound on collision Simple and clean game restart using joystick button 🧩 Components Used Arduino UNO – Main microcontroller 0.96-inch OLED Display (SSD1306, I2C) – Game display Analog Joystick Module – Player control Passive Buzzer – Game sounds Breadboard – Circuit connections Jumper Wires – Wiring USB Type-A Cable – Programming & power 🔌 Complete Connection Details 📺 OLED Display (Arduino UNO – I2C) VCC → 5V GND → GND SDA → A4 SCL → A5 🎮 Joystick Module VCC → 5V GND → GND VX → A0 VY → A1 SW → Digital Pin 2 🔊 Buzzer Positive (+) → Digital Pin 8 Negative (–) → GND ⚙️ How the Game Works (Step-by-Step) When the Arduino powers on, the start screen is displayed on the OLED. The player presses the joystick button to begin the game. The car can move left and right using the joystick. Obstacles continuously move downward from the top of the screen. As time passes, the game speed increases, making it more challenging. The score increases automatically while the player survives. An engine sound plays during gameplay. When the car hits an obstacle, a crash sound is played. The game ends and the final score is displayed on the OLED. Press the joystick button again to restart the game. 📚 Required Libraries Make sure to install the following libraries from the Arduino Library Manager: Adafruit_GFX Adafruit_SSD1306 💻 Code & Setup You can find the complete source code in the video description. Select Arduino UNO as the board in the Arduino IDE. Make sure the correct COM port is selected before uploading the code. 🧠 Learning Outcomes By building this project, you will learn: How to interface an OLED display using I2C How to read analog joystick inputs How to create basic game logic in Arduino How to generate sound using a buzzer How to manage timing without delays How to optimize simple games on limited hardware 🚀 Who Is This Project For? Arduino beginners Electronics students DIY makers Embedded systems learners Anyone interested in Arduino gaming projects #Arduino #ArduinoUNO #OLED #SSD1306 #ArduinoGame #Joystick #DIYProjects #Electronics #EmbeddedSystems #ArduinoProjects #GameDevelopment #TechProjects #ArduinoFun