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Hello, in this video i wanted to show my modified quake 3 arena maps, that i build using Gtk Radiant, starting from an official quake 3 map. I started to use radiant on september 2004 and I did few maps for quake 3 arena e quake 3 defrag too. Here i present the maps i did starting from an existing q3 map. The first 3 are older so maybe i didn't pay attention to some details when i built them. I think the best is the last one. The maps are: q3dm1+ (july 2006) - 0:06 - q3dm17+ (september 2005) - 0:37 - q3dm17++ (september 2005) - 1:08 - q3dm1ctf (18th april 2008) - 1:43 - q3dm4_ctf (11th april 2009) - 2:12 - q3dm10ctf (6th april 2008) - 3:02 - q3tourney2ctf (22th april 2009) - 3:37 - I think i'll release q3tourney3ctf and q3tourney5ctf and maybe something else in the future. You can find all these maps on this URL: http://ws.q3df.org/ Here you can find some of my other works: horusdm1 - 9 egydm1 - 2 basedm1 - 6 basedm1ctf basedm6ctf wolf3dm1 - 2 wolf3tourney1 and some defrag maps too, like run_training1 - 2, tele_rocket, pgt_run, horus-plasma, horus-tower, horus-pads, horus2xr, horus3xr, horus-challenge1 - 2 Enjoy :) HoRuS