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I get into my Top 10 Edge Rushers in the 2025 #NFL #Draft. Except I actually give you 18 names. Use my code for 10% off your next SeatGeek order*: https://seatgeek.onelink.me/RrnK/TFG10 Sponsored by SeatGeek. *Restrictions apply. Max $20 discount! Get EXCLUSIVE Draft Content AND Support My Channel @ / thatfranchiseguy EDGE TRAITS: EDGE Traits Agility: Lateral explosiveness to change lanes and footspeed to assist in block sheds Getoff: Physical and technical ability to come off the ball and get on top of blockers in a hurry Bend: Ability To flatten and turn around the arc without losing momentum. Power Moveset: Evaluation of the players' finesse moveset including but not limited to bull rush and rip moves. How efficient is he in winning with these moves? And how well does he balance his moves with a plan to defeat his matchup consistently throughout the course of a game. Finesse Moveset: Evaluation of the players' finesse moveset including but not limited to speed moves to the corner, inside/outside swipes, spins, swims, and cross chops. How efficient is he in winning with these moves? And how well does he balance his moves with a plan to defeat his matchup consistently throughout the course of a game. Block Shedding: Ability to combine strong hands with quick feet to come off of blocks in a timely manner Anchor: Player's ability to hold his ground vertically against the run; players with the ability to hold their ground against double teams will receive higher grades Run Diagnostics & Discipline: The total combination of the player's ability to see the run, know where the runner is attempting to go, and to react when run stop opportunities present themselves all while maintaining the correct gap discipline as to not allow cut backs or bounce runs Tackling: Self Explanatory (RUND): Player's comprehensive Run Defense Grade Coverage (COV): Relative ability to drop into coverage from an Edge alignment; "N/A" may be assigned for players who weren't asked to do it or shouldn't be at the next level. ROLE FITS: Role Projections #1 Starter (Lottery Ticket / Potential / Likely) (4-2 / 2-4 / Any) A potential every down starter with the physical tools and/or overall upside to emerge as a legitimate #1 Edge Rusher in Base-Nickel packages. #1 guys can ( at least) hold their own against the run and win as a pass rusher with enough efficiency that they’ll often require chip and slide help, ultimately elevating those around him. #2 Starter (Lottery Ticket / Potential / Likely) A potential every down starter with the physical tools and/or overall upside to emerge as a legitimate #2 Edge Rusher in Base-Nickel packages. #2 guys can hold their own against the run but can win with above average efficiency as a rusher, especially if consistently set up with 1 on 1 looks due to the presence of a #1 guy somewhere along the D-Line drawing double teams and/or chip help away from him. Designated Pass Rusher (DPR) Edge player who is a liability on early downs against the run, but belongs in the NFL as someone who can come in on obvious passing downs and get after the Quarterback at an efficient level MUCH MORE DETAIL IS AVAILABLE INSIDE MY DRAFT GUIDE ON PATREON! Timestamps Intro 0:00 #11 2:06 #10 12:27 #9 19:55 #8 29:07 #7 35:05 Best of The Rest! (#13-16) 41:25 #6 45:34 #5 53:33 #4 1:02:01 #3 1:09:12 #2 1:16:46 #1 1:24:50