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Partner fights are the bane of my existence. This may have looked easy given Hippodown didn't even die, but I promise you I spent many hours trying to solve this. First thing I was looking for was a way to solve the accuracy problem of Hippo. While I love the damage the seed provides, the reality is Hippo becomes a complete liability with it because the branching paths off the start simple become something unplannable. You can't run protect in hopes your partner picks off a mon because if Hippo misses then you basically just wasted a turn and lost significant momentum. You can't rely on it to hit the a mon while you take care of another either. So... to solve that I went with Gravity. Next problem was speed control, but that one pairs well with gravity/amplifield rock so now we have 7 and 8 turns of gravity and trick room to work with. Throw stealth rocks up as well to ensure I hit all the ranges I need, and we finally had a solid opening. From here the issue was dealing with the Lati mons themselves, which Lele does an oustanding job of, while +2 hippo with gravity up can reliably KO most everything else. Honestly the scariest part at that stage was trusting the AI to do the right thing.