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One last nuisance to mop up before we starting hitting the UC proper. The Sand Ninja Oni. The boss so memorable I almost forgot to kill him! As a reminder, here are my self imposed rules for this series. 1. No stealth or crossbow cheesing. All bosses will be tackled in an upfront fight, usually starting at the gates of whatever outpost they live at. 2. The boss is the target, I do not need to wipe everyone out to "win". But I will also not leave until the fighting is over, unless it is in pursuit of the boss in the scenario that they leave during the fight. 3. No reloading the save unless I fail, failure is considered dying or going recovery coma. Being KO'd is not failing. If I fail, I will upload it anyway, repeated attempts will be marked as such in their titles. Music is from the Kenshi Original Soundtrack, used with permission of the devs and composer. The soundtrack is available here: https://store.steampowered.com/app/46... Mods are listed below: 256 Recruitment Limit Advanced Tools - Peasant Weaponry Animation Overhaul Mod - Crafting Attack Slots x3 BDC Reimagined Beak things renamed to Gutters Burial Site Bury Your Treasure! Cannibal gore weapons Cheat Backpacks - (Custom mod, not available. Adds some backpacks with insane size and weight reduction, I use for moving bases without making hundreds of trips.) Cozy Furniture Craftable Ration Packs Dangerous Hazards Darker Nights Dialogue Expansion Project DialoguePlus+ Distant Towns Edgecrafting - Custom mod, not available. Makes old tiers of weapons craftable, and all the remaining vanilla ones, at the cost of a bunch of AI cores. Esata/Seto Fix Expanded Lighting Extended Campsite Fake Gate - (Custom mod, not available. Adds an invisible gate with no collision so that I can customize where base raids stop at to give their speech.) Fixing Clipping Issues Flies Are Muted Forgotten Buildings Hydroponics Plus Immersive Furniture Less Foliage Collision Leviathan Pet - (Custom mod, not available. Disables hunger for my pet Levi, and makes me able to pick him up.) Lights for Dark Nights Lore Books Expansion Meitou Recolour: Dust Gold Metal Fencing Minor Faction Pacifiers Minor Mesh Fixes more building(Bridge only) More Plastic Surgeons Nice Map [Zones + Zone names + Roads] Non-Lethal Fighting Styles Non-Snapping Walls No Raids for Small Bases Outland Coin Purses Racial Diversity Scarier Security Spiders SCAR's Pathfinding FIX Shek Bandits Reimagined Shek's Uniform Reimagined Shelf Storage Shidan's Tweaks and Fixes Skeleton MkI Chest Clipping Patch Thief Backpack new color - (Custom mod, not available. Makes my backpack invisible because I think it's ugly.) Unleash the Hair