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Call of Duty WW2 Multiplayer Gameplay at its best with my very first thoughts on the Sandbox map. Is it good? or bad? will it last? Join me for some Call of Duty WW2 Multiplayer! Call of Duty: WWII is a first-person shooter video game developed by Sledgehammer Games and published by Activision. It was released worldwide on November 3, 2017 for Microsoft Windows, PlayStation 4 and Xbox One. It is the fourteenth main installment in the Call of Duty series and the first title in the series to be set primarily during World War II since Call of Duty: World at War in 2008. The game's campaign is set in the European theatre and is centered around a squad in the 1st Infantry Division following their battles on the Western Front and set mainly in the historical events of Operation Overlord. The player controls Ronald "Red" Daniels, who has squadmates who can supply the player with extra ammunition, health, or grenades; none of these are automatically replenished in the campaign. The multiplayer mode features map locations not seen in the campaign. The mode also features the new Divisions system, replacing the create-a-class system that previous games in the series used. A social hub, Headquarters, was also implemented into the game, allowing for players to interact with each other. Sledgehammer Games were interested in bringing the series back to World War II after developing their previous title, which featured advanced movements and futuristic warfare technology. Studio head Michael Condrey stated that he was unsure if a World War II game would feel right after creating a futuristic title like Advanced Warfare, but the developers ultimately decided to create a game in this time period. They also chose to include "atrocities" and Nazi extermination camps apparent during this time period in the campaign mode in order to deliver an authentic war story. Upon release, the game received generally positive reviews from critics, with many appreciating the return to the franchise's World War II roots. Praise was given towards its story, the combat support of squad members and return of the health bar in single-player, visuals, Zombies mode, and multiplayer. However, it was criticized for the single-player's lack of innovation and similarity to past games set in the same era. The game was a commercial success, creating $500 million of revenue within just three days of its release. It became the highest-grossing console game of 2017 in North America, generating over $1 billion of revenue by the end of the year. Initial release date: November 3, 2017 Composer(s): Wilbert Roget II Publisher: Activision Series: Call of Duty Developers: Raven Software, Sledgehammer Games Designers: Glen Schofield, Michael Condrey Platforms: PlayStation 4, Xbox One, Microsoft Windows Call of Duty WW2 Multiplayer