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Finally. Simulation seems to be behaving accurately. First, I realized I had my position limits on joints set to 0 which was causing the break-dancing. That doesnt make much sense but that was it, I put a reasonable +/- 180deg limits on them for now. With this fix the robot was mostly still but doing cart-wheels in-place, wth. Gravity was that of a large asteroid - maybe Eros - by the looks of it. Fixed that but now the floor is lava. Finally after a lot of trial and error on parameters related to friction, surface, stiffness, springs I got the results to look realistic. I suppose it makes sense I have to tell Gazebo material properties of my bot parts so it knows if my robot is made of metal, rubber, feathers or marshmallow. Music: Evolution by Benjamin Tissot (care of Bensound.com - Royalty Free Music)