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Stamina is properly in. Attacks cost something. Regen has a delay. Hit zero and you stumble instead of spamming through it. Combat has a rhythm now. Food ties into sleep. Snacks restore stamina. Meals decide recovery. Pass out and you wake at zero. Sleep without eating and you get two health back. Eat a meal and sleep and you heal to full. Go more than a day without food and even a good sleep only gives you one. No sleep = no healing. Resources now persist through WorldTime. Trees generate their own IDs and no longer reset when you leave a scene. Damaged trees stay damaged. Felled trees return on a new day only. Forest boundaries are fully tiled and colliding properly. You no longer can wander off into infinity. as always. No hype. Just building. Music: Late at Night - Sakura Girl soundcloud.com/sakuragirl_official Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: www.audiolibrary.com.co/sakura-girl/late-at-night Music promoted by Audio Library • Late at Night – Sakura Girl (No Copyright ...