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Download and usage instructions here: https://github.com/aBARICHELLO/inside... ---- INTERESTING DETAILS (SPOILERS): --- 00:00 - Zoom out of the starting area. 00:41- Here you can see how the loading and unloading of areas work and why the game has only a single loading screen. 00:55 - Closer third person view. 01:13 - Details of the family in the truck. 01:50 - Details of the masked men. 02:11 - Closer look into the road. 02:42 - Chase scene from the perspective of the road. 03:08 - Chase NPC waiting in the shadows. 03:14 - Chase sequence starts. 03:24 - Zoom out of the chase sequence. 04:02 - Zoom in of the van chasing you. 04:24 - The secret areas under the cornfield. 04:28 - Cornfield in first person. 05:15 - Zoom in of the 'Master Mind' in the secret area. 05:33 - Unseen parts of the safe cutscene. 05:53 - Closer look into the line of mind controlled individuals in the background. 06:44 - Masked men in the background watching. 07:12 - Details of the train moving in the background. 07:50 - More moving vehicles in the background. 08:07 - Wandering employees. 08:18 - Inside the booth before stealing the submarine. 08:47 - Unseen cutscene of the metal jail falling and 'breaking'. 09:00 - Details of the 'sound blast' area. 09:46 - Closer third person view of escaping the sentinel drones. 10:10 - Closer third person view of the line of mind controlled people. 10:57 - Two men that manipulate the VAX machines exiting the room. 11:30 - Background detail of employees running. 12:13 - Background detail of the lab area before entering, some animations are not loaded yet. 12:38 - CEO in a T-pose. 12:52 - Cafeteria area before arrival of the Huddle. 13:11 - Officemen gathering around the diorama. 13:25 - Zoom into the diorama. It is a little hard to control the camera since each button is mapped to an axis, if I had access to more camera variables it would be easier to move it around.