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This part is mostly normal Map Baking and Texture painting with UCUPaint. In this 3 Part Series I am sculpting a stylized Viking. This video is all about the sculpting process for our Viking character. This Series is showing the full process from beginning to end. Part 1 mostly covers Blocking out the mesh and sculpting the character, Part 2 & 3 focus on some more sculpting but mostly on Retopolgy, Baking the Normal Maps, Texturing with UCU Paint, lighting the scene & finally the compositing Nodes for the Render Its perfect for Beginners and Intermediate Blender user. We are using a ton of the new sculpting brushes in Blender 4.4 Can we feature your art next? Comment below to tell me your ideas for the next Character, since I would love to design a character that comes from our community! Like and Subscribe! Follow us on Instagram: Insta: https://www.instagram.com/breadfortod... Art Station https://www.artstation.com/fptn Pinterest: / blender_fptn Send us a DM or comment under the video! || Timecodes || 0:00 Intro