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How do you remake a game many consider to be a masterpiece? In our conversation with Resident Evil 4 (Remake)'s Director Yasuhiro Ampo and Game Director Kazunori Kadoi, we learned a few of the ways the team at Capcom is attempting this. From quality-of-life improvements and updated controls to a new knife system and parry mechanics, they've done quite a lot; and you can learn about it in the video below. Disclaimer: Capcom helped to arrange and cover travel accommodations for two in Osaka, Japan, in association with this cover story. As the world’s largest video game magazine, Game Informer’s editorial team is proud to remain impartial, professional, and committed to the truth in all forms of our content, regardless of any outside factors. // S U B S C R I B E Don't miss any of our video features or exclusive coverage! Subscribe to the channel: https://www.YouTube.com/GameInformer?... // FOLLOW US ON SOCIAL Twitter | / gameinformer Instagram | / gameinformermagazine Facebook | / officialgameinformer // READ GAME INFORMER MAGAZINE 1 Year Digital Subscription for $14.98: https://www.gamestop.com/poweruprewards/ 1 Year Physical Subscription for $14.98: https://www.gamestop.com/poweruprewards/ // M E R C H Show off your love for Game Informer – Stickers, phone cases, mugs, and t-shirts: https://www.gameinformer.com/merch #residentevil4 #residentevil4remake #interview