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Join us at our next event – DevGAMM Vilnius 2022! https://devgamm.com/vilnius2022/ Alina Brazdeikene, Lead producer at META Publishing, talks with Thomas Beekers, Lead Narrative Designer at inXile Entertainment, about his experience and work as a narrative designer, his thoughts on the field and lessons learned. Warning: the session may or may not contain anecdotes. #DevGAMM #gamedev #NarrativeDesign Contents: 0:00 – Intro 3:40 – Game narrative vs. other media 6:06 – Working on games with IPs and sequels 11:53 – Creative methods of a narrative designer 17:44 – Importance of soft skills 19:21 – Narrative design in RPGs vs. other genres 26:54 – Dealing with changes and unpredictability 30:18 – Role of playtesting in narrative design 37:15 – Favorite games and playing as a developer 39:00 – Professional highlights 41:50 – Advice for aspiring narrative designers 46:53 – Why the beginning's pace of Wasteland 3 is more intense than in Wasteland 2? 49:06 – Pro-level tip on playtesting the narrative 52:05 – Is there a script document? Supported by Belka Games. The company is among Top 20 publishers by revenues in EMEA according to App Annie and keeps growing and developing. Join us – https://belka-games.com/careers/ DevGAMM is the biggest game developers conference in Eastern Europe. DevGAMM gives gaming experts a chance to keep up with the latest thinking and developments in making games as well as share their knowledge and experience with each other. Learn more about DevGAMM – https://devgamm.com/ Subscribe to our newsletter – http://eepurl.com/dpj3Sz More about games and developers participating in DevGAMM – https://games.devgamm.com/ Become a speaker – https://bit.ly/3isHdJP Join our community: Facebook – / devgamm Twitter – / devgamm LinkedIn – / 1179507 Discord (for developers) – / discord Contact us via email – contact@devgamm.com