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A clear of Final B using Scarlet Team. Pretty fun shot type that can trivialise certain spells with familiars that can be positioned while also doing insane damage. Remilia is amazing albeit a little too fast, but Sakuya's damage is very disappointing even for a spreadshot but has a relatively strong bomb against bosses. Also, OBS bugged out near the end, so apologies for the choppy framerate. Timestamps: Stage 1 - 0:00 Pretty much the same as the Border Team run. Repositioning Remilia's familiars strategically can allow you to maximise time orbs gained from enemy familiars. Boss: Wriggle Nightbug - 1:35 Again, same as Border Team. Be careful when dodging Nightbug Tornado as Remilia's speed can get you clipped by the rice bullets. Stage 2 - 3:08 Remilia's familiars allow you to clear both ends of the screen simultaneously. You can also hold your fire and wait for enemy familiars to spawn for maximum time orb gains. Boss: Mystia Lorelei - 5:15 Ill-starred Dive and Song of the Night Sparrow are extremely irritating spell cards for Remilia. Everything else can be trivialised by high DPS and proper positioning. Stage 3 - 7:15 Sakuya's spread does extremely well in this stage, often destroying all enemies before they can fire anything. Be very careful when traversing the spam at the beginning. Boss: Kamishirasawa Keine - 9:19 Sacred Treasures and Phantasmal Emperor take some time to get used to for Remilia so I just bomb them right away. Stage 4A (Uncanny) - 11:30 Identical to Stage 4B, Scarlet Team's higher DPS arguably makes this easier than Border Team as you can kill the death fairies before their familiars flood your screen with bullets. Boss: Hakurei Reimu - 13:06 Reimu tests your skill in burst dodging, unlike Marisa whose fight focuses more on dense micros. Fantasy Seal - Spread and all her nons are RNG vomits so be prepared to bomb if a stray bullet corners you. Do not unfocus for any of her nons or you'll instantly die to the yin yang orbs. I have no idea how to dodge her final so have fun if you want to capture it. Stage 5 - 17:22 A dip in difficulty compared to Stage 4 but still requires some attention. Try to shoot down Tewi's familiars instead of tanking them as Remilia hates criss crossing bullets. Boss: Reisen Udongein Inaba - 20:10 Pray that you don't get clipped by her bullets as you microtap focused lmao. You should have enogh lives and bombs to tank her attacks at this point so you should be fine. I don't know how I somehow captured Tele-mesmerism. Stage 6B - 23:04 Remilia's familiars come in handy again. Pray that tow of the death fairies spawn next to each other so you can take them out at once. If not, the bullet stream in normal mode should be easy enough to weave through. Eirin is the same as Final A except Galaxy in a Pot is even easier to dodge since it is just streaming. Boss: Houraisan Kaguya - 25:14 Much harder fight than Eirin as a lot of her spells hinge on RNG. Dragon's Necklace, Buddha's Stone Bowl, and Cowrie Shell are very random and can kill you when Kaguya wills them to. Hourai Barrage can be memorised but one screw up can wall you in completely. Her final spells are very weird to dodge but they don't take your lives so they shouldn't cause much issue.