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👉 Patreon: / oldworldlegends (patreon.com in Bing) 👉 Discord: / discord 🔥 Welcome back to Old World Legends! 🔥 In today’s video, we’re exploring the Grand Narrative missions and the evolving meta in a post‑FAQ 1.5.2 world for Warhammer: The Old World. With the latest update shaking up rules interactions, clarifying mission structures, and subtly shifting faction balance, the Grand Narrative experience feels more dynamic — and more demanding — than ever. If you’re diving into long‑form campaigns, linked battles, or thematic escalation leagues, this breakdown will help you understand how the new FAQ reshapes the strategic landscape. 📘 What We Cover 🌍 How FAQ 1.5.2 Changes Grand Narrative Play Key rule clarifications that impact mission flow How scenario‑specific interactions now work more cleanly The ripple effects on campaign pacing and army progression ⚔️ Mission Archetypes & Their New Dynamics Breakthrough, hold‑the‑line, and objective‑control missions under the new rules How the FAQ affects mobility, shooting, and attrition‑based strategies Which factions gain new strengths in narrative scenarios 🛡️ Faction Identity in a Post‑1.5.2 Meta Armies that benefit from the updated mechanics Factions that need to adapt their approach How elite vs. horde armies fare in long‑form campaigns 🎯 Meta Trends Emerging After the Update Shifts in list building for narrative play The rise of certain unit types due to clarified rules How the FAQ encourages more interactive, scenario‑driven games 📜 Building Armies for Grand Narrative Success What to prioritize in a campaign environment How to balance durability, mobility, and mission utility Characters, magic, and support pieces that shine across multiple scenarios If you’re gearing up for a Grand Narrative campaign — or just want to understand how the game’s strategic heartbeat has changed — this episode gives you the full picture. 💬 Join the discussion: How has FAQ 1.5.2 changed your approach to narrative missions — and which scenarios are you excited to revisit? ⚔️ Subscribe for more Old World content: Narrative play • Mission analysis • Faction guides • Tactics • Hobby talk Thanks for watching — and may your story-driven battles be as epic as the Old World deserves.