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The closing map to TNT Revilution is very challenging and puts a unique spin on the Icon of Sin map style. Instead of continually spawning random enemies, the map has spawn cubes at preset positions that spawn one random enemy at a predetermined time, with the exception of the cyberdemon and spider mastermind at the end. Once all the switches are pushed in the final section, the pedestal upon which rockets must be fired to hit the exposed spinal column of the boss becomes accessible. The map also introduces two types of turrets, ones that fire plasma bursts and ones that fire rockets. The long corridor with the four rocket turrets is a crazy situation! If health and armor are high enough, one rocket can usually be taken though, as it was here. I thought that sub-7 minutes should be within reach and I barely made it with this first exit. This WAD was really solid overall and I thoroughly enjoyed playing it! Thank you for watching! Secret 1 - 0:20 - Push the misaligned texture to reveal an alcove and a switch. Hitting the switch kills the cyberdemon. Secret 2 - 2:27 - Push the partial switch to lower a section containing the mega armor.