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Спасибо за использование сервиса ClipSaver.ru
I've been working on making a memory allocator that works in parallel on the GPU (calling "malloc" within a compute shader) and now it finally works! I can finally get back to work on making cool features. Right now I'm excited about making a node-based editor for the brushes so that artists familiar with programs like Blender, and its "geometry nodes" feature can feel right at home. Let me know what you guys think about what I mentioned in the text at the end of the video... I'm struggling to find the time to make that video and I want to know what you guys think about me taking my time with it. I pretty obviously have been struggling already to find the time to make videos amongst all the time I'm spending writing code... so yeah. Thanks for sticking around! The engine on GitHub: https://github.com/GabeRundlett/gvox_... If you want to chat with other community members and me, join my Discord! (The installers can also be found here, in the releases channel) / discord Follow me on Twitter to see small updates / rundlettgabe My website: https://www.gaberundlett.com GPU: RTX 3070 (8GB VRAM) CPU: AMD Ryzen 7 5800x (8 core/16 thread) RAM: 16GB 2667 MHz DDR4