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This week Shokken’s Android beta became publicly available via Google’s open testing track—and that forced a big backend milestone: moving from a single shared environment to a real integration → staging → production workflow with proper guardrails. 🧪 *Test Shokken:* http://shokken.rsvp 📱 *App Progress* ✅ Android beta now available via the Play Store open testing track 🔄 Transitioning from a single backend to three persistent environments 🔒 Promotion workflow + secret management hardening 🧪 Next: finish web environment wiring + polish pricing/paywall + submit for production access 🧠 *Highlights* Why “beta is public” changes the reliability bar The hidden complexity of multiple environments (Auth, RevenueCat, web demo, build variants) Using GitHub environments + promotion gates to reduce “wrong backend” and secret-leak risks ⏱️ *Chapters* 0:00 Week 61 intro: environments, environments, environments 0:25 Android beta is publicly available (open testing track) 0:51 Why public beta forces production-ready backend work 1:55 The problem with one backend doing everything 2:18 The target setup: integration + staging + production 5:06 Spinning up Supabase branches (the easy part) 5:33 Supabase Auth + native social login config per environment 6:15 RevenueCat: sandbox vs production wiring 7:25 The website’s live QR demo also needs environment separation 8:34 App build variants must point to the correct backend 8:56 GitHub environments + secrets management 10:52 Fixing hardcoded URLs and edge routing for web environments 12:38 The real cost of multiple environments 12:58 Branch protections + change control for promotion branches 14:38 Strict promotion workflow and why it matters for security 16:08 Promotion gates: builds, key checks, and RLS auditing 17:02 Next week: finish the transition + improve pricing/paywall 18:45 Production access submissions + ASO/marketing work 🔗 *Resources* Blog Post: https://endian.dev/blog/2026/61/ Testing Resources: http://shokken.rsvp Project Site: https://endian.dev GitHub: https://github.com/endian-dev #Shokken #KotlinMultiplatform #Supabase #DevOps #IndieDev