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https://arxiv.org/pdf/1412.6564 Move Evaluation in Go Using Deep Convolutional Neural Networks Researchers from Google and the University of Toronto demonstrate that deep convolutional neural networks can master the complex game of Go by learning directly from expert human play. By utilizing a 12-layer architecture trained on millions of positions, the network achieved a 55% accuracy rate in predicting professional moves, a feat comparable to high-ranking human players. Even without traditional search methods, this model consistently outperformed established programs like GnuGo and rivaled advanced Monte-Carlo tree search systems. To further improve performance, the authors successfully integrated the network’s evaluations into a search framework using asynchronous GPU processing. The results suggest that these deep learning models can effectively internalize sophisticated tactical and strategic principles once thought unreachable for machines. This work highlights the power of combining scalable planning with deep learning to overcome significant bottlenecks in artificial intelligence. #deepmind #go