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Max Damage Guide | Medicine Stick | [Fallout: New Vegas] скачать в хорошем качестве

Max Damage Guide | Medicine Stick | [Fallout: New Vegas] 1 год назад

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Max Damage Guide | Medicine Stick | [Fallout: New Vegas]
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Max Damage Guide | Medicine Stick | [Fallout: New Vegas]

If you enjoyed this video leave a "Like", "Comment", "Share", and "Subscribe". Join this channel to get access to perks:    / @manofmithril   Follow Me Here: Twitter-   / manofmithril   TikTok-   / manofmithril   Other Playthroughs: https://www.youtube.com/@ManofMithril... My Gear and Skills: Weapon: Medicine Stick Armor: Ulysses' duster: Critical Chance +5%, Charisma +1 1st Recon Beret: +5 Critical Chance, +1 Perception Lucky Shades: +1 Luck, +3 Perception (Four Eyes trait only) Chems: Psycho: +25% Damage Rushing Water: +50% Attack Speed, HP +2(5s) Steady: Reduces weapons spread to 0.0 for 1 min. Skill Magezines: True Police Stories: Critical Chance +5% (+10% w/ Comprehension) (temporarily) Traits: Built To Destroy: +3% critical hit chance. Weapon condition decays 15% faster. Hot Blooded: Benefits +15% damage when your health is below 50% Penalties -2 to Perception and Agility when your health is below 50% Perks: Name Unlock Conditions Rank Benefit Abominable Deal +3%/+6%/+10% damage to abominations. Animal Control: Deal +3%/+6%/+10% damage to mutated animals. Better Criticals: +50% damage with critical hits. Bloody Mess: +5% overall damage; more violent death animations. Bug Stomper: Deal +3%/+6%/+10% damage to mutated insects. Center of Mass: In V.A.T.S., you do an additional 15% damage when targeting the torso. Chem Resistant: Half as likely to get addicted. Commando: +25% accuracy in V.A.T.S. with two-handed weapons. Comprehension: You gain one additional skill point for reading books and double the skill points for reading magazines. Confirmed Bachelor: +10% damage to the same sex and unique dialogue options with certain characters. Cowboy: +25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns. Demolition Expert: +20%/40%/60% Damage with explosives Eye for Eye: For each crippled limb you have, you do an additional 10% damage. Fast Sho: Benefits: Fire Rate increases by 20%,AP costs are decreased by 20% for all firearms with Energy Weapons and Guns Penalties:Weapon Spread increases by 20%, V.A.T.S Accuracy decreases by 20% for all with Energy Weapons and Guns Finesse: +5% Critical Chance. Grunt: 25% more damage with 9mm pistols and SMGs, .45 pistols and SMGs, service rifles, assault and Marksman carbines, light machine guns, frag grenades, grenade rifles and launchers and combat knives. (Does not work with DLC weapons) Gunslinger: +25% accuracy in V.A.T.S. with one-handed weapons. Hunter: 75% more critical damage against animals and mutated animals. Just Lucky I'm Alive: +50% critical hit damage, Immunity to critical hits, +4 Luck for three minutes if a fight has ended with less than 25% health Lady Killer: +10% damage to the opposite sex and unique dialogue options with certain characters. Laser Commander: You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. Light Touch: While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. Living Anatomy: Shows health and Damage Threshold of any target. +5% bonus to damage against humans and non-feral ghouls. Lonesome Road: +10% damage and +10% V.A.T.S. hit chance when you have no companions. Lord Death: Deal an extra +1%/+2%/+4% damage to all enemies. Machine Head: Deal +3%/+6% damage to robots. Pyromaniac: +50% damage with fire-based weapons. Rapid Reload: All of your weapon reloads are 25% faster than normal. Robotics Expert: +25% damage to robots and ability to shutdown robots if sneaking up on them Set Lasers for Fun: ALL energy weapons gain an extra +2%/+4% chance to get a critical hit. Shotgun Surgeon: When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's Damage Threshold. The Professional: Your Sneak Attack Criticals with revolvers, pistols, and submachine guns (guns and energy weapons) all inflict an additional 20% damage. #fallout #falloutnewvegas #newvegas #mithril #manofmithril

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