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I sat down with Chris Van Der Kuyl, the gaming visionary who helped bring Minecraft to consoles and shaped some of the industry's most iconic titles. Chris is responsible for: State of Emergency (PS2), Earthworm Jim 3D (N64), The Elder Scrolls IV: Oblivion (PS3), and many more games! We dive into his journey from growing up in Dundee during the home computer boom, and co-founding 4J Studios, the team responsible for making Minecraft a global phenomenon on consoles! Chris shares rare stories about negotiating with major publishers, the risks of launching new IPs, and why Minecraft’s success changed everything. Plus, a first look at his ambitious new project ‘Reforge’ that might just reshape the voxel sandbox genre! @4JStudios Topics: 00:00:00 Intro 00:01:44 The Early Days of Gaming in Scotland 00:05:16 Working in Parallel with DMA Design founders (Rockstar Games) 00:06:22 From Performing in a Band to Game Development 00:08:45 Founding of VIS Interactive (State of Emergency, Earthworm Jim) 00:11:42 The UK Deprioritising Programming in Schools 00:13:46 Chris on: AI in Gaming, Importance of Human Touch 00:17:39 Creating State of Emergency for PlayStation 2 00:25:12 Recruiting GTA's Original Creative Designer - Stewart Waterson 00:27:33 Founding 4J Studios: Friendship and Business 00:35:01 The Minecraft on Consoles Phenomenon: A Success Story 00:41:02 The Unique Deal with Mojang: High Risk, High Reward 00:44:27 Negotiation Dynamics in the Minecraft Deal 00:51:04 Introducing Reforge: The Next-Gen Minecraft 00:58:39 The Elements Engine: The Heart of Reforj 01:04:51 Importance of Community Engagement in Gaming 01:07:05 Closing Remarks Tools: Recorded with Riverside - https://www.riverside.fm Follow Chris: https://x.com/chrisvdk https://www.instagram.com/cvdk/?hl=en Follow 4J Studios: https://4jstudios.com/ / @4jstudios https://x.com/4jstudios / 4jstudiosltd / discord / 4jstudiosltd #podcast #minecraft #gaming