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Taking a closer look at the combat in Dark Souls as far as realism is concerned. Basically most of the moves are pretty convincing and actually physically possible (as opposed to many other RPG's and games in general). But they character doesn't look very skilled with weapons. The execution of the attacks makes sense for gameplay balance but it's not what I'd call advanced techniques. Lots of telegraphed strikes, over-swinging, open guard etc. However there are also examples of good form, like the way the character can use the shield or buckler to cover themselves while thrusting with a spear or rapier. Many of the weapons look very realistic and perfectly usable, although there are also some over-sized, ridiculous monstrosities as well. Overall Dark Souls is pretty realistic but it shouldn't be mistaken for an accurate representation of historical sword fights. My Facebook page: / skallagrimyt