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Pacing can be hella tricky, both for beginners and veteran DMs, and we’re not letting our storytelling get boring, so here’s some tips and tricks for game masters who want their combat, roleplay and exploration running aaaall tight and smooth. -------------------- Sometimes I write adventures, you can find them for free here: https://www.corkboardsandcuriosities.... Want to support me? Kofi: https://ko-fi.com/corkboardsandcurios... Patreon & discord access: https://www.patreon.com/user?u=96379479 Also, my haunted doll Winnifred has a newsletter now. I think she’s using it to try and grow her power and eventually break free of her porcelain vessel. That’s messed up, but if you’re into that, go here: https://www.corkboardsandcuriosities.... -------------------- Music used (Epidemic Sound): The Poppy Red Garden - OTE Act Calm - OTE Black & White - OTE Cinemascope - OTE Horseback - OTE Magic Goo - OTE Wandering Ahead - Trevor Kowalski Wednesday - OTE Touched By Ghosts - Jerry Lacey Chaleur - OTE Additional sound effects from Pixabay including work by spinopel, DRAGON-STUDIO, freesound_community, SoundReality and vvqne. Additional B roll from Pexels including work by emirkhan bal, ed br and Pixabay, and special effects from visual lifestyle and the vfx wizard. -------------------- Timestamps 00:00 Intro 00:52 Why pacing feels off 01:47 Structuring differently 02:03 How to use scenes 02:42 When to end a scene 03:15 End a scene the EASY way 03:46 End a scene the GENTLE way 04:54 End a scene the HARDCORE way 06:00 The power of SLOW 07:27 Staying on task 08:43 WE INTERRUPT YOUR PROGRAM 09:04 Starting right 10:00 Pacing and action 10:20 Outro